![]() ![]() ![]() Most of us have already been living in that future, be it through the organized fun of workplace social apps or through video games like Fortnite. Many have already pointed out how boring the Zuckerverse looks. Microsoft’s Mesh for Hololens 2 hopes to facilitate similarly corporate mixed reality meetups, and Canadian ecommerce platform Shopify just launched its browser-based game Shopify Party, in which employees appear as their chosen avatars to spice up one-to-ones, icebreakers, standups, and other team events. Using Oculus VR headsets, Facebook’s Horizon Workrooms envisages a near future in which people meet virtually in a soulless, floaty virtual world. Second problem: You’ve been living in a version of metaverse for years-and, having taken over video games, it’s now coming for the world of work.Ĭompanies big and small have been testing avatar-based platforms for remote and hybrid working since Covid-19 lockdowns began. First problem: 91 percent of software developers are male. ![]() We will, apparently, “ socialize, learn, collaborate, and play” in an interconnected 3D virtual space that Facebook cofounder and CEO Mark Zuckerberg describes as an “ embodied internet.” This space, Zuckerberg claims, won’t be created by one single company, but rather by a network of creators and developers. Facebook’s metaverse, or Meta’s metaverse, isn’t just being touted as a better version of the internet-it’s being hailed as a better version of reality. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |